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    Managing content pipelines

    Unity has different content pipelines to handle content with different levels of quality. These include the:

    • Universal Render Pipeline (URP)
    • High-Definition Render Pipeline (HDRP)

    Unity Forma does not support custom Render Pipelines. As of Forma 4.0, Forma will no longer officially support the Legacy pipeline.

    Using assets from both content pipelines in the same project can cause compatibility problems in your configurator build and, in some cases, corrupt your project. It is important to keep separate projects for assets from each pipeline.

    Maintaining separate projects can be tedious. To get around this, you can create a package that contains your product and content from both HDRP- and URP- authored variants in separate folders.

    Keeping the content in separate folders lets you save URP and HDRP variants of the product simultaneously when the projects are linked in the package.

    To separate your content, place your product prefabs in folders for the corresponding render pipeline. For example, create a folder called Your ProductModelName HDRP, and place the product variant profile for your HDRP variants inside. You can see an example in the Aviera sample project HDRP folder:

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