Class BuildTargetAttribute
Build target attribute
Namespace: Unity.Industrial.Forma.Editor.UI.Components
Syntax
[MovedFrom(true, "UnityEditor.Industrial.Configuring.UI", "Unity.Industrial.Configurator.Editor", null)]
public class BuildTargetAttribute : Attribute, _Attribute
Constructors
BuildTargetAttribute(Int32)
Constructor
Declaration
public BuildTargetAttribute(int priority = 0)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | priority |
Properties
priority
Priority
Declaration
public int priority { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |