Class ConflictEventArgs
Event args used to provide the answer to the conflict (whether or not the new assignments are accepted) as well as relay the required rule engine reply (required to know what configuration to apply).
Namespace: Unity.Industrial.Forma.Core.Ruling
Syntax
public class ConflictEventArgs : EventArgs
Constructors
ConflictEventArgs(Boolean, RuleEngineReply)
Declaration
public ConflictEventArgs(bool accept, RuleEngineReply reply)
Parameters
Type | Name | Description |
---|---|---|
Boolean | accept | |
RuleEngineReply | reply |
Properties
accept
Whether or not the new assignments are accepted
Declaration
public bool accept { get; }
Property Value
Type | Description |
---|---|
Boolean |
reply
The rule engine reply
Declaration
public RuleEngineReply reply { get; }
Property Value
Type | Description |
---|---|
RuleEngineReply |