docs.unity3d.com
    Show / Hide Table of Contents

    Class AbstractPublisher

    Publishers are meant to publish a player and or product to a specified end-point.

    Inheritance
    Object
    AbstractPublisher
    CCDPublisher
    Namespace: Unity.Industrial.Forma.Core.Publishing.Publishers
    Syntax
    [Serializable]
    public abstract class AbstractPublisher

    Properties

    ContentType

    Publisher's content type.

    Declaration
    public PublisherContentType ContentType { get; set; }
    Property Value
    Type Description
    PublisherContentType

    DisplayName

    The end-point's name

    Declaration
    public abstract string DisplayName { get; }
    Property Value
    Type Description
    String

    Selected

    Whether or not publisher is selected for use

    Declaration
    public bool Selected { get; set; }
    Property Value
    Type Description
    Boolean

    Methods

    CanPublishAsync(BuildProfile, String, Boolean)

    Check if the Publisher can publish runtime.

    Declaration
    public abstract Task<bool> CanPublishAsync(BuildProfile buildProfile, string buildFolder, bool showLogs = false)
    Parameters
    Type Name Description
    BuildProfile buildProfile

    Build profile used to publish product

    String buildFolder

    Path to folder containing runtime build

    Boolean showLogs

    Whether or not errors should be printed to the Console

    Returns
    Type Description
    Task<Boolean>

    Whether or not publisher can publish runtime

    CanPublishAsync(BuildProfile, Product, String, Boolean)

    Check if the Publisher can publish product.

    Declaration
    public abstract Task<bool> CanPublishAsync(BuildProfile buildProfile, Product product, string aaFolder, bool showLogs = false)
    Parameters
    Type Name Description
    BuildProfile buildProfile

    Build profile used to publish product

    Product product

    Product to be published

    String aaFolder

    Path to folder containing aa and catalog

    Boolean showLogs

    Whether or not errors should be printed to the Console

    Returns
    Type Description
    Task<Boolean>

    Whether or not publisher can publish product

    PublishProductAsync(BuildProfile, Product, String, String, Boolean)

    Try to publish product using passed data.

    Declaration
    public abstract Task PublishProductAsync(BuildProfile buildProfile, Product product, string aaFolder, string address, bool showLogs = false)
    Parameters
    Type Name Description
    BuildProfile buildProfile

    Build profile used to publish product

    Product product

    Product to be published

    String aaFolder

    Path to folder containing aa and catalog

    String address

    Addressable address of the product

    Boolean showLogs

    Whether or not errors should be printed to the Console

    Returns
    Type Description
    Task

    Whether or not publish was successful

    PublishRuntimeAsync(BuildProfile, String, Boolean)

    Try to publish build at path using passed data.

    Declaration
    public abstract Task PublishRuntimeAsync(BuildProfile buildProfile, string buildFolder, bool showLogs = false)
    Parameters
    Type Name Description
    BuildProfile buildProfile

    Build profile used to publish product

    String buildFolder

    Path to folder containing build content

    Boolean showLogs

    Whether or not errors should be printed to the Console

    Returns
    Type Description
    Task

    Whether or not publish was successful

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023