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    Class EditorState

    Editor utilities for Core.

    Inheritance
    Object
    EditorState
    Namespace: Unity.Industrial.Forma.Core.EditorUtils
    Syntax
    public static class EditorState

    Properties

    IsUnityUpdating

    Check if Unity Editor has finished updating scripts, loading the scenes or switching play mode. This state check help fixing the errors caused by the 'OnDestroy()' events called on MonoBehaviours with the [ExecuteInEditMode] or [ExecuteAlways] attribute while building the player or switching play mode.

    Declaration
    public static bool IsUnityUpdating { get; }
    Property Value
    Type Description
    Boolean
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    Generated by DocFX on 18 October 2023