This is a CinemachineComponent in the Body section of the component pipeline.
Its job is to place the camera on designated locations.
Inheritance
CinemachineMultiLocations
[AddComponentMenu("")]
[SaveDuringPlay]
public class CinemachineMultiLocations : CinemachineComponentBase
Properties
Declaration
public int currentIndex { get; set; }
Property Value
Declaration
public override bool IsValid { get; }
Property Value
Overrides
Declaration
public CinemachineLocationWayPoints locationWayPoints { get; set; }
Property Value
Declaration
public override CinemachineCore.Stage Stage { get; }
Property Value
Overrides
Declaration
public int totalWayPoints { get; }
Property Value
Methods
Declaration
public override void MutateCameraState(ref CameraState curState, float deltaTime)
Parameters
Overrides