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    Class StaticListGameObjectQueryNode

    Class StaticListGameObjectQueryNode.

    Inheritance
    Object
    QueryNode
    QueryNode<List<GameObject>>
    ListGameObjectQueryNode
    StaticListGameObjectQueryNode
    Inherited Members
    QueryNode<List<GameObject>>.ResultObject
    QueryNode<List<GameObject>>.m_Result
    QueryNode<List<GameObject>>.Result
    QueryNode<List<GameObject>>.ApplyOverride(QueryNode)
    QueryNode<List<GameObject>>.HasAnOverride()
    QueryNode<List<GameObject>>.ResetOverride(QueryContext)
    QueryNode<List<GameObject>>.ExecuteQuery(QueryContext)
    QueryNode<List<GameObject>>.ResolveQuery(QueryContext)
    QueryNode.overrideQuery
    QueryNode.id
    QueryNode.EnsureId()
    QueryNode.IsQueryValid(QueryContext)
    Namespace: Unity.Industrial.Forma.Core.Variants
    Syntax
    public class StaticListGameObjectQueryNode : ListGameObjectQueryNode, IQuery<List<GameObject>>, IQuery

    Constructors

    StaticListGameObjectQueryNode()

    Constructor

    Declaration
    public StaticListGameObjectQueryNode()

    Methods

    Query(QueryContext)

    Queries the specified context.

    Declaration
    public override List<GameObject> Query(QueryContext context = null)
    Parameters
    Type Name Description
    QueryContext context

    The context.

    Returns
    Type Description
    List<GameObject>

    List<GameObject>.

    Overrides
    Unity.Industrial.Forma.Core.Variants.QueryNode<List<GameObject>>.Query(Unity.Industrial.Forma.Core.Variants.QueryContext)

    SetQuery(List<GameObject>, QueryContext)

    Sets the query.

    Declaration
    public override void SetQuery(List<GameObject> gameObjects, QueryContext context = null)
    Parameters
    Type Name Description
    List<GameObject> gameObjects

    The game objects.

    QueryContext context

    The context.

    Overrides
    Unity.Industrial.Forma.Core.Variants.QueryNode<List<GameObject>>.SetQuery(List<GameObject>, Unity.Industrial.Forma.Core.Variants.QueryContext)
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