Troubleshooting
This section describes errors and problems you can encounter in Unity Forma, and steps you can take resolve or work around them.
What you notice | Troubleshooting steps | Workaround |
---|---|---|
The Unity Editor crashes | Open the Unity Log file. {editor log file path for your platform} {Player log file path for your platform} See if the log file includes: CreateCommittedResource 'BufferD3D12::CreateBufferResource() Buffer' |
Install a graphics card with more video memory (greater than 16 GB) or downgrade to DirectX 11. |
Build takes too long to complete or does not complete | Your project contains both URP and HDRP assets. | Create different projects for HDRP and URP content pipelines. |
The viewport is black | 1. Go to the list of cameras. 2. Look for a camera tagged MainCamera. 3.Verify that it is active and enabled. |
If the camera does not exist in your project, you must create a new camera and designate it as the MainCamera. |
Parts of the scene appear pink | Pink is the color the Unity editor uses to alert you that it's missing a materials or render pipeline package. Parts of you product can also appear pink if Material Query Node assignments are broken or missing | 1. Reimport the Unity Measured Materials Library package (right click the package and select Reimport All. 2. Create or select a URP and HDRP compatible shader |
Addressable Assets are missing from a build or generating errors. | N/A | Delete the Assets/AddressableAssetsData folder and re-build the configurator. |