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    Troubleshooting

    This section describes errors and problems you can encounter in Unity Forma, and steps you can take resolve or work around them.

    What you notice Troubleshooting steps Workaround
    The Unity Editor crashes Open the Unity Log file.
    {editor log file path for your platform}
    {Player log file path for your platform}
    See if the log file includes: CreateCommittedResource 'BufferD3D12::CreateBufferResource() Buffer'
    Install a graphics card with more video memory (greater than 16 GB) or downgrade to DirectX 11.
    Build takes too long to complete or does not complete Your project contains both URP and HDRP assets. Create different projects for HDRP and URP content pipelines.
    The viewport is black 1. Go to the list of cameras.
    2. Look for a camera tagged MainCamera.
    3.Verify that it is active and enabled.
    If the camera does not exist in your project, you must create a new camera and designate it as the MainCamera.
    Parts of the scene appear pink Pink is the color the Unity editor uses to alert you that it's missing a materials or render pipeline package. Parts of you product can also appear pink if Material Query Node assignments are broken or missing 1. Reimport the Unity Measured Materials Library package (right click the package and select Reimport All.
    2. Create or select a URP and HDRP compatible shader
    Addressable Assets are missing from a build or generating errors. N/A Delete the Assets/AddressableAssetsData folder and re-build the configurator.
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