Class CCDUtils
  
Utilities to create and retrieve entries and buckets from Unity Cloud
 
Syntax
public static class CCDUtils
 
Fields
  
EnvVar_CCDAPIKEY
Declaration
public const string EnvVar_CCDAPIKEY = "CCD_API_KEY"
 
Field Value
EnvVar_CCDBUCKETID
Declaration
public const string EnvVar_CCDBUCKETID = "CCD_BUCKET_ID"
 
Field Value
EnvVar_CCDPROJECTID
Declaration
public const string EnvVar_CCDPROJECTID = "CCD_PROJECT_ID"
 
Field Value
Methods
  
CheckInternetConnection(Boolean, Boolean)
Check internet connection
 
Declaration
public static bool CheckInternetConnection(bool showLog, bool displayDialog)
 
Parameters
Returns
CreateCCDConfig(IDictionary<String, String>)
Declaration
public static CCDConfig CreateCCDConfig(IDictionary<string, string> configData)
 
Parameters
Returns
CreateNewBucket(IDictionary<String, String>, String, String)
Declaration
public static CCDUtils.BucketData CreateNewBucket(IDictionary<string, string> configData, string bucketName, string bucketDescription)
 
Parameters
Returns
GetOrgId(CCDConfig)
Declaration
public static string GetOrgId(this CCDConfig ccdConfig)
 
Parameters
Returns
GetProjectBuckets(IDictionary<String, String>)
Declaration
public static List<CCDUtils.BucketData> GetProjectBuckets(IDictionary<string, string> configData)
 
Parameters
Returns
GetUserApiKey(IDictionary<String, String>)
Declaration
public static string GetUserApiKey(IDictionary<string, string> configData)
 
Parameters
Returns
UploadToCCD(String, IDictionary<String, String>)
Run a clean build before export.
 
Declaration
public static bool UploadToCCD(string buildPath, IDictionary<string, string> configData = null)
 
Parameters
Returns