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    Class StagingSceneRule

    Class StagingSceneRule.

    Inheritance
    Object
    Object
    ScriptableObject
    StagingRule
    StagingSceneRule
    Inherited Members
    StagingRule.m_CurrentValidation
    StagingRule.validateNotIncludedAs
    StagingRule.ValidateCurrentSetting
    ScriptableObject.SetDirty()
    ScriptableObject.CreateInstance(String)
    ScriptableObject.CreateInstance(Type)
    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(Object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, Boolean)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, Boolean)
    Object.Destroy(Object, Single)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, Boolean)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, Boolean)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, Single)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
    Object.FindObjectOfType<T>()
    UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindObjectOfType(Type, Boolean)
    Object.ToString()
    Object.name
    Object.hideFlags
    Namespace: UnityEngine.Industrial.Configuring.Staging
    Syntax
    [CreateAssetMenu(fileName = "SceneRule", menuName = "Forma/Staging/Scene Rule", order = 50)]
    public class StagingSceneRule : StagingRule

    Fields

    sceneRules

    The scene rules

    Declaration
    public List<StagingSetting> sceneRules
    Field Value
    Type Description
    List<StagingSetting>

    Methods

    Validate(Object)

    Validates the specified validate with.

    Declaration
    public override bool Validate(object validateWith)
    Parameters
    Type Name Description
    Object validateWith

    The validate with.

    Returns
    Type Description
    Boolean

    true if XXXX, false otherwise.

    Overrides
    StagingRule.Validate(Object)

    Events

    valueChanged

    Occurs when [value changed].

    Declaration
    public override event Action valueChanged
    Event Type
    Type Description
    Action
    Overrides
    StagingRule.valueChanged
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