Class Hotspot
Class Hotspot.
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Industrial.Configuring.Hotspots
Syntax
public class Hotspot : HotspotItem
Properties
ActionsExecuting
Gets a value indicating whether [actions executing].
Declaration
public bool ActionsExecuting { get; }
Property Value
Type | Description |
---|---|
Boolean |
|
Methods
Activate()
Executes all Actions within the ActionList in the predefined order when the hotspot gets activated This stops the current running coroutines
Declaration
[ContextMenu("Activate")]
public void Activate()
Deactivate()
Executes all Actions within the ActionList in the predefined order when the hotspot gets deactivated This stops the current running coroutines
Declaration
[ContextMenu("Deactivate")]
public void Deactivate()