Class StaticPlayableQueryNode
Playable query node
Inheritance
StaticPlayableQueryNode
Inherited Members
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
Namespace: UnityEngine.Industrial.Configuring.Core
Syntax
[Serializable]
public class StaticPlayableQueryNode : QueryNode<PlayableAsset>, IQuery<PlayableAsset>, IQuery
Methods
IsQueryValid(QueryContext)
Verify if query is valid
Declaration
public override bool IsQueryValid(QueryContext context)
Parameters
Type | Name | Description |
---|---|---|
QueryContext | context |
Returns
Type | Description |
---|---|
Boolean | true if the query is valid |
Overrides
Query(QueryContext)
Query
Declaration
public override PlayableAsset Query(QueryContext context = null)
Parameters
Type | Name | Description |
---|---|---|
QueryContext | context |
Returns
Type | Description |
---|---|
PlayableAsset |
Overrides
UnityEngine.Industrial.Configuring.Core.QueryNode<UnityEngine.Playables.PlayableAsset>.Query(UnityEngine.Industrial.Configuring.Core.QueryContext)