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    Class MenuButton

    Class MenuButton.

    Inheritance
    Object
    UIBehaviour
    Selectable
    MenuButton
    Inherited Members
    Selectable.s_Selectables
    Selectable.s_SelectableCount
    Selectable.m_CurrentIndex
    Selectable.AllSelectablesNoAlloc(Selectable[])
    Selectable.Awake()
    Selectable.OnCanvasGroupChanged()
    Selectable.IsInteractable()
    Selectable.OnDidApplyAnimationProperties()
    Selectable.OnEnable()
    Selectable.OnTransformParentChanged()
    Selectable.OnDisable()
    UnityEngine.UI.Selectable.OnValidate()
    UnityEngine.UI.Selectable.Reset()
    Selectable.InstantClearState()
    Selectable.DoStateTransition(Selectable.SelectionState, Boolean)
    Selectable.FindSelectable(Vector3)
    Selectable.FindSelectableOnLeft()
    Selectable.FindSelectableOnRight()
    Selectable.FindSelectableOnUp()
    Selectable.FindSelectableOnDown()
    Selectable.OnMove(AxisEventData)
    Selectable.IsHighlighted()
    Selectable.IsPressed()
    Selectable.OnPointerDown(PointerEventData)
    Selectable.OnPointerUp(PointerEventData)
    Selectable.OnPointerEnter(PointerEventData)
    Selectable.OnPointerExit(PointerEventData)
    Selectable.OnSelect(BaseEventData)
    Selectable.OnDeselect(BaseEventData)
    Selectable.Select()
    Selectable.allSelectablesArray
    Selectable.allSelectableCount
    Selectable.allSelectables
    Selectable.navigation
    Selectable.transition
    Selectable.colors
    Selectable.spriteState
    Selectable.animationTriggers
    Selectable.targetGraphic
    Selectable.interactable
    Selectable.image
    UnityEngine.UI.Selectable.animator
    Selectable.currentSelectionState
    UIBehaviour.OnDestroy()
    UIBehaviour.IsActive()
    UIBehaviour.OnRectTransformDimensionsChange()
    UIBehaviour.OnBeforeTransformParentChanged()
    UIBehaviour.OnCanvasHierarchyChanged()
    UIBehaviour.IsDestroyed()
    Namespace: UnityEngine.Industrial.Configuring.RuntimeUI
    Syntax
    public class MenuButton : Selectable, IMoveHandler, IPointerDownHandler, IPointerUpHandler, IPointerEnterHandler, IPointerExitHandler, ISelectHandler, IDeselectHandler, IPointerClickHandler, IEventSystemHandler

    Fields

    onStatusChange

    The on status change

    Declaration
    public StatusChangedEvent onStatusChange
    Field Value
    Type Description
    StatusChangedEvent

    Properties

    IsOn

    Gets a value indicating whether this instance is on.

    Declaration
    public bool IsOn { get; }
    Property Value
    Type Description
    Boolean

    true if this instance is on; otherwise, false.

    Methods

    OnPointerClick(PointerEventData)

    Called when [pointer click].

    Declaration
    public void OnPointerClick(PointerEventData eventData)
    Parameters
    Type Name Description
    PointerEventData eventData

    The event data.

    Implements
    IPointerClickHandler.OnPointerClick(PointerEventData)

    Start()

    Starts this instance.

    Declaration
    protected override void Start()
    Overrides
    UIBehaviour.Start()

    ToggleView(Boolean)

    Toggles the view.

    Declaration
    public void ToggleView(bool open)
    Parameters
    Type Name Description
    Boolean open

    if set to true [open].

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