Interface IFeatureButton
Interface IFeatureButton
Namespace: UnityEngine.Industrial.Configuring.RuntimeUI
Syntax
public interface IFeatureButton
Properties
Icon
Gets the icon.
Declaration
Texture2D Icon { get; }
Property Value
Type | Description |
---|---|
Texture2D | The icon. |
Label
Gets the label.
Declaration
string Label { get; }
Property Value
Type | Description |
---|---|
String | The label. |
Methods
SetAvailability(FeatureAvailability)
Sets the availability.
Declaration
void SetAvailability(FeatureAvailability featureAvailability)
Parameters
Type | Name | Description |
---|---|---|
FeatureAvailability | featureAvailability | The feature availability. |
SetDisplayInfo(DisplayInfoContent)
Sets the display information.
Declaration
void SetDisplayInfo(DisplayInfoContent info)
Parameters
Type | Name | Description |
---|---|---|
DisplayInfoContent | info | The information. |
SetIcon(Texture2D)
Sets the icon.
Declaration
void SetIcon(Texture2D icon)
Parameters
Type | Name | Description |
---|---|---|
Texture2D | icon | The icon. |
SetLabel(String)
Sets the label.
Declaration
void SetLabel(string label)
Parameters
Type | Name | Description |
---|---|---|
String | label | The label. |
SetSelected(Boolean)
Sets the selected.
Declaration
void SetSelected(bool on)
Parameters
Type | Name | Description |
---|---|---|
Boolean | on | if set to |
Events
clicked
Occurs when [clicked].
Declaration
event Action<bool> clicked
Event Type
Type | Description |
---|---|
Action<Boolean> |
selected
Occurs when [selected].
Declaration
event Action selected
Event Type
Type | Description |
---|---|
Action |