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    Class RuleEngineReply

    Answer from the rule engine.

    Inheritance
    Object
    ProviderReply
    ProviderReply<RuleEngineReplyStatus>
    RuleEngineReply
    Inherited Members
    ProviderReply<RuleEngineReplyStatus>.status
    Namespace: UnityEngine.Industrial.Configuring.Providers
    Syntax
    public class RuleEngineReply : ProviderReply<RuleEngineReplyStatus>

    Constructors

    RuleEngineReply(RuleEngineReplyStatus, VerifiedConfigurationChange, IReadOnlyDictionary<Feature, FeatureAvailability>)

    Constructor with all attributes to initialize.

    Declaration
    public RuleEngineReply(RuleEngineReplyStatus status, VerifiedConfigurationChange configurationChange, IReadOnlyDictionary<Feature, FeatureAvailability> featureAvailabilities)
    Parameters
    Type Name Description
    RuleEngineReplyStatus status

    The status.

    VerifiedConfigurationChange configurationChange

    The configuration change.

    IReadOnlyDictionary<Feature, FeatureAvailability> featureAvailabilities

    The feature availabilities.

    Properties

    configurationChange

    Verified configuration change that can be applied (depending on reply status).

    Declaration
    public VerifiedConfigurationChange configurationChange { get; }
    Property Value
    Type Description
    VerifiedConfigurationChange

    The configuration change.

    featureAvailabilities

    Information about which features are available after the configuration change has been applied.

    Declaration
    public IReadOnlyDictionary<Feature, FeatureAvailability> featureAvailabilities { get; set; }
    Property Value
    Type Description
    IReadOnlyDictionary<Feature, FeatureAvailability>

    The feature availabilities.

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