Class InfoEngineReply<TTarget, TDisplayInfo>
Answer from the info engine.
Inheritance
InfoEngineReply<TTarget, TDisplayInfo>
Inherited Members
Namespace: UnityEngine.Industrial.Configuring.Providers
Syntax
public class InfoEngineReply<TTarget, TDisplayInfo> : ProviderReply<InfoEngineReplyStatus> where TDisplayInfo : DisplayInfo<TTarget>
Type Parameters
Name | Description |
---|---|
TTarget | The type of the t target. |
TDisplayInfo | The type of the t display information. |
Constructors
InfoEngineReply(InfoEngineReplyStatus, TDisplayInfo)
Constructor with all attributes to initialize.
Declaration
public InfoEngineReply(InfoEngineReplyStatus status, TDisplayInfo displayInfo)
Parameters
Type | Name | Description |
---|---|---|
InfoEngineReplyStatus | status | The status. |
TDisplayInfo | displayInfo | The display information. |
Properties
displayInfo
Gets the display information.
Declaration
public TDisplayInfo displayInfo { get; }
Property Value
Type | Description |
---|---|
TDisplayInfo | The display information. |