Class TypeInspector
Basic inspector view for any type. This will use the type finder mechanism which searches for all classes implementing ITypeView, and will provide the correct view for those types.
Implements
Inherited Members
VisualElement.ExecuteDefaultAction(EventBase)
VisualElement.Focus()
VisualElement.ContainsPoint(Vector2)
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.ClearClassList()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.transform
VisualElement.layout
VisualElement.contentRect
VisualElement.paddingRect
VisualElement.worldBound
VisualElement.localBound
VisualElement.worldTransform
VisualElement.name
VisualElement.visible
VisualElement.cacheAsBitmap
VisualElement.parent
VisualElement.panel
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
Namespace: UnityEditor.ImmediateWindow.UI
Assembly: solution.dll
Syntax
public class TypeInspector : VisualElement, IEventHandler, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, IResolvedStyle
Constructors
| Name | Description |
|---|---|
| TypeInspector(object, ViewContext) | Constructor for typeview. |