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    Code Editor Package for Visual Studio

    [2.0.18] - 2023-03-17

    Integration:

    • Performance improvements with EditorApplication.update callbacks.

    Project generation:

    • Add extra compiler options for analyzers and source generators.

    [2.0.17] - 2022-12-06

    Integration:

    • Fix rare deadlocks while discovering or launching Visual Studio on Windows.
    • Improve launching Visual Studio on macOs.

    Project generation:

    • Include analyzers from response files.
    • Update supported C# versions.
    • Performance improvements.

    [2.0.16] - 2022-06-08

    Integration:

    • Prevent ADB Refresh while being in safe-mode with a URP project
    • Fixed an issue keeping the progress bar visible even after opening a script with Visual Studio.

    [2.0.15] - 2022-03-21

    Integration:

    • Improved project generation performance.
    • Added support for keeping file/folder structure when working with external packages.
    • Fixed project generation not being refreshed when selecting Visual Studio as the preferred external editor.

    [2.0.14] - 2022-01-14

    Integration:

    • Remove package version checking.

    [2.0.13] - 2022-01-12

    Integration:

    • Fixed wrong path to analyzers in generated projects when using external packages.
    • Fixed selective project generation not creating Analyzer/LangVersion nodes.
    • Fixed asmdef references with Player projects.

    Documentation:

    • Added new documentation including ToC, overview, how to use and images.

    [2.0.12] - 2021-10-20

    Integration:

    • Do not block asset opening when only a VS instance without a loaded solution is found.
    • Only check package version once per Unity session.
    • Improved support for Visual Studio For Mac 2022.

    [2.0.11] - 2021-07-01

    Integration:

    • Added support for Visual Studio and Visual Studio For Mac 2022.
    • Fixed an issue when the package was enabled for background processes.

    Project generation:

    • Use absolute paths for Analyzers and rulesets.

    [2.0.10] - 2021-06-10

    Project generation:

    • Improved project generation performance when a file is moved, deleted or modified.

    Integration:

    • Improved Inner-loop performance by avoiding to call the package manager when looking up vswhere utility.
    • Fixed a network issue preventing the communication between Visual Studio and Unity on Windows.

    [2.0.9] - 2021-05-04

    Project generation:

    • Added support for CLI.

    Integration:

    • Improved performance when discovering Visual Studio installations.
    • Warn when legacy assemblies are present in the project.
    • Warn when the package version is not up-to-date.

    [2.0.8] - 2021-04-09

    Project generation:

    • Improved generation performance (especially with DOTS enabled projects).
    • Improved stability.
    • Updated Analyzers lookup strategy.
    • Fixed .vsconfig file not generated when using "regenerate all".

    Integration:

    • Improved automation plugins.

    Documentation:

    • Open sourced automation plugins.

    [2.0.7] - 2021-02-02

    Integration:

    • Remove com.unity.nuget.newtonsoft-json dependency in favor of the built-in JsonUtility for the VS Test Runner.

    [2.0.6] - 2021-01-20

    Project generation:

    • Improved language version detection.

    Integration:

    • Added support for the VS Test Runner.
    • Added initial support for displaying asset usage.
    • Fixed remaining issues with special characters in file/path.

    [2.0.5] - 2020-10-30

    Integration:

    • Disable legacy pdb symbol checking for Unity packages.

    [2.0.4] - 2020-10-15

    Project generation:

    • Added support for embedded Roslyn analyzer DLLs and ruleset files.
    • Warn the user when the opened script is not part of the generation scope.
    • Warn the user when the selected Visual Studio installation is not found.
    • Generate a .vsconfig file to ensure Visual Studio installation is compatible.

    Integration:

    • Fix automation issues on MacOS, where a new Visual Studio instance is opened every time.

    [2.0.3] - 2020-09-09

    Project generation:

    • Added C#8 language support.
    • Added UnityProjectGeneratorVersion property.
    • Local and Embedded packages are now selected by default for generation.
    • Added support for asmdef root namespace.

    Integration:

    • When the user disabled auto-refresh in Unity, do not try to force refresh the Asset database.
    • Fix Visual Studio detection issues with languages using special characters.

    [2.0.2] - 2020-05-27

    • Added support for solution folders.
    • Only bind the messenger when the VS editor is selected.
    • Warn when unable to create the messenger.
    • Fixed an initialization issue triggering legacy code generation.
    • Allow package source in assembly to be generated when referenced from asmref.

    [2.0.1] - 2020-03-19

    • When Visual Studio installation is compatible with C# 8.0, setup the language version to not prompt the user with unsupported constructs. (So far Unity only supports C# 7.3).
    • Use Unity's TypeCache to improve project generation speed.
    • Properly check for a managed assembly before displaying a warning regarding legacy PDB usage.
    • Add support for selective project generation (embedded, local, registry, git, builtin, player).

    [2.0.0] - 2019-11-06

    • Improved Visual Studio and Visual Studio for Mac automatic discovery.
    • Added support for the VSTU messaging system (start/stop features from Visual Studio).
    • Added support for solution roundtrip (preserves references to external projects and solution properties).
    • Added support for VSTU Analyzers (requires Visual Studio 2019 16.3, Visual Studio for Mac 8.3).
    • Added a warning when using legacy pdb symbol files.
    • Fixed issues while Opening Visual Studio on Windows.
    • Fixed issues while Opening Visual Studio on Mac.

    [1.1.1] - 2019-05-29

    • Fix Bridge assembly loading with non VS2017 editors.

    [1.1.0] - 2019-05-27

    • Move internal extension handling to package.

    [1.0.11] - 2019-05-21

    • Fix detection of visual studio for mac installation.

    [1.0.10] - 2019-05-04

    • Fix ignored comintegration executable.

    [1.0.9] - 2019-03-05

    • Updated MonoDevelop support, to pass correct arguments, and not import VSTU plugin.
    • Use release build of COMIntegration for Visual Studio.

    [1.0.7] - 2019-04-30

    • Ensure asset database is refreshed when generating csproj and solution files.

    [1.0.6] - 2019-04-27

    • Add support for generating all csproj files.

    [1.0.5] - 2019-04-18

    • Fix relative package paths.
    • Fix opening editor on mac.

    [1.0.4] - 2019-04-12

    • Fixing null reference issue for callbacks to AssetPostProcessor.
    • Ensure Path.GetFullPath does not get an empty string.

    [1.0.3] - 2019-01-01

    This is the first release of Unity Package visualstudio_editor.

    • Using the newly created api to integrate Visual Studio with Unity.
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