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    Features of Graph Toolkit

    Important

    This experimental package is deprecated and no longer supported as of Unity version 6.4. Unity Graph Toolkit is included as a module in the Editor as of Unity version 6.4 and later, and does not require a separate installation. You can find the samples and accompanying documentation in the Unity Graph Toolkit samples package com.unity.graphtoolkit-samples.

    The following table provides access to detailed documentation about each feature area in Graph Toolkit:

    Feature area Description
    Node Fundamental building blocks of a graph that represent specific operations or pieces of logic.
    Context node Specialized nodes that serve as dynamic containers for compatible block nodes.
    Port* Connection points on nodes that can be linked with wires to establish relationships.
    Wire* Lines that create connections between node ports.
    Blackboard* Panel that displays and manages variables available for use in the graph.
    Variable* Data containers with names, types, and values accessible throughout a graph.
    Graph inspector* Panel that provides detailed information about selected graph elements.
    Minimap* Small overview of the entire graph for navigation and visualization.
    Toolbar* Customizable panels providing direct access to common actions through button controls.
    Graph item library* Catalog of nodes that can be added to the current graph.
    Subgraph* Graphs nested within other graphs for organization and reusability of logic.
    Portal* Connection points that work in pairs and replace visible wires with wireless pathways.
    Sticky note* Visual elements for adding comments or annotations to graphs.
    Placemat* Visual background elements for grouping related graph elements.
    Alignment* Tools for precise positioning and arrangement of graph elements.
    Selection* Methods for choosing and manipulating individual or multiple graph elements.
    Deletion* Methods for removing elements from graphs.
    Pan and zoom* Controls for adjusting view and navigation within the graph canvas.
    Hotkey* Keyboard shortcuts for efficient execution of common editing operations.
    Missing item* Visual indicators for broken graph elements and connections.
    Error* Systems for displaying warnings, errors, and messages within graphs.
    Display optimization* Rendering techniques for maintaining performance with complex graphs.
    Graph processing* Hooks for analyzing graphs and responding to structural changes.
    Note

    Feature areas marked with an asterisk (*) have limited documentation. As development continues, these sections will be updated with more comprehensive documentation.

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