Struct Completer<TResult>
Handle to settle a promise.
Namespace: UnityEngine.Promise
Assembly: solution.dll
Syntax
public struct Completer<TResult>
Type Parameters
Name | Description |
---|---|
TResult | Type of the result this completer can accept in its Resolve(TResult) method. |
Properties
Name | Description |
---|---|
None | Handle to settle a promise. |
Methods
Name | Description |
---|---|
Reject(Exception) | Rejects the handled promise for the given reason. |
Resolve(TResult) | Fulfills the handled promise with the given data. |
SetProgression(int, int) | Sets the progression of the promise. |
Operators
Name | Description |
---|---|
implicit operator Rejectable(Completer<TResult>) | Can be used to replace a completer for process you don't need the feedback from. |