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    Struct PropertyChangedEventArgs

    Data sent when the property of a game item changed.

    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public readonly struct PropertyChangedEventArgs

    Constructors

    Name Description
    PropertyChangedEventArgs(InventoryItem, string, Property)

    Properties

    Name Description
    item

    The item that had its property changed.

    newValue

    The new value of the changed property.

    propertyKey

    The key of the changed property.

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