Struct BalanceChangedEventArgs
Data sent when the balance of a currency changed.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public struct BalanceChangedEventArgs
Constructors
Name | Description |
---|---|
BalanceChangedEventArgs(Currency, long, long) |
Properties
Name | Description |
---|---|
currency | The currency that changed balance. |
newBalance | The currency's balance after the change. |
oldBalance | The currency's balance before the change. |