Class AssetsDetail
Inherited Members
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public class AssetsDetail : BaseDetail
Methods
Name | Description |
---|---|
ContainsName(string) | Check if this collection contains the given name. |
GetAssetPath(string) | Find an path that an asset stored in a resources folder. |
GetAssetPaths(string) | Finds all resources folder paths that use the associated name. |
GetAsset<T>(string) | Load an asset that is stored in a resources folder. |
GetAssets<T>(string) | Load all assets that use the associated name from resources folder. |
GetNames() | Get a copy of the list of names as an array. |
GetNames(ICollection<string>) | Populate a list of strings with all the names from this detail. Note: this returns the current state of names for this detail definition. To ensure that there are no invalid or duplicate entries, the list will always be cleared and 'recycled' (i.e. updated) with current data. |