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    Class InventoryItemDefinition

    Preset values and rules for an InventoryItem. During runtime, it may be useful to refer back to the InventoryItemDefinition for the presets and rules, but the values cannot be changed at runtime. InventoryItemDefinitions are also used as factories to create InventoryItems.

    Inheritance
    object
    CatalogItem
    InventoryItemDefinition
    Inherited Members
    CatalogItem.displayName
    CatalogItem.id
    CatalogItem.FindCategory(string)
    CatalogItem.GetCategories()
    CatalogItem.GetCategories(ICollection<Category>)
    CatalogItem.HasCategory(Category)
    CatalogItem.HasCategory(string)
    CatalogItem.GetDetails()
    CatalogItem.GetDetails(ICollection<BaseDetail>)
    CatalogItem.GetDetail<TDetail>()
    CatalogItem.GetHashCode()
    CatalogItem.Equals(object)
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class InventoryItemDefinition : CatalogItem
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