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    Class InventoryItem

    An InventoryItem that goes into an Inventory. InventoryItems should only exist inside Inventories.

    Inheritance
    object
    GameItem
    InventoryItem
    Inherited Members
    GameItem.id
    GameItem.definition
    GameItem.discarded
    GameItem.removed
    GameItem.statChanged
    GameItem.AssertActive()
    GameItem.GetHashCode()
    GameItem.Equals(object)
    GameItem.HasStat(StatDefinition)
    GameItem.HasStat(string)
    GameItem.GetStat(StatDefinition)
    GameItem.GetStat(string)
    GameItem.SetStat(StatDefinition, StatValue)
    GameItem.SetStat(string, StatValue)
    GameItem.AdjustStat(string, StatValue)
    GameItem.AdjustStat(StatDefinition, StatValue)
    GameItem.ResetStat(StatDefinition)
    GameItem.ResetStat(string)
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class InventoryItem : GameItem
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