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    Class AssetsDetail

    Inheritance
    object
    BaseDetail
    AssetsDetail
    Inherited Members
    BaseDetail.owner
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class AssetsDetail : BaseDetail

    Methods

    Name Description
    ContainsName(string)

    Check if this collection contains the given name.

    GetAssetPath(string)

    Find an path that an asset stored in a resources folder.

    GetAssetPaths(string)

    Finds all resources folder paths that use the associated name.

    GetAsset<T>(string)

    Load an asset that is stored in a resources folder.

    GetAssets<T>(string)

    Load all assets that use the associated name from resources folder.

    GetNames()

    Get a copy of the list of names as an array.

    GetNames(ICollection<string>)

    Populate a list of strings with all the names from this detail. Note: this returns the current state of names for this detail definition. To ensure that there are no invalid or duplicate entries, the list will always be cleared and 'recycled' (i.e. updated) with current data.

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