Class GameItemDefinition
Base class for both BaseItemDefinition and BaseCollectionDefinition. Holds Id, display name, DetailDefinitions etc.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public class GameItemDefinition
Properties
Name | Description |
---|---|
displayName | The readable name of this GameItemDefinition for displaying to users. |
hash | The Hash of this GameItemDefinition's Id. |
id | The string Id of this GameItemDefinition. |
referenceDefinition | The reference GameItemDefinition for this GameItemDefinition. |
Methods
Name | Description |
---|---|
GetCategories() | Returns an array of all categories on this game item definition. |
GetCategories(List<CategoryDefinition>) | Fills the given list with all categories on this game item definition. Will clear any existing values from the list before adding new ones. |
GetCategoryDefinition(int) | Gets a CategoryDefinition from this GameItemDefinition categories with the following Hash |
GetDetailDefinition<T>(bool) | This will return a reference to the requested DetailDefinition by type. |
GetDetailDefinitions() | Returns an array of all detail definitions on this game item definition. |
HasCategoryDefinition(CategoryDefinition) | Checks whether or not the given CategoryDefinition is within this GameItemDefinition. |