Class StatManagerSerializableData
Serializable data structure that contains the state of the StatManager.
Implements
Namespace: UnityEngine.GameFoundation.DataPersistence
Assembly: solution.dll
Syntax
[Serializable]
public class StatManagerSerializableData : ISerializableData
Constructors
| Name | Description |
|---|---|
| StatManagerSerializableData() | Default constructor for serialization purpose. |
| StatManagerSerializableData(StatDictionarySerializableData[]) | Basic constructor that takes in an array of StatDictionarySerializableData of all runtime stat dictionaries. |
Properties
| Name | Description |
|---|---|
| statDictionaries | Return the data of all runtime stat dictionaries |