Class GameFoundationSerializableData
Serializable data structure that contains the state of Game Foundation.
Implements
Namespace: UnityEngine.GameFoundation.DataPersistence
Assembly: solution.dll
Syntax
[Serializable]
public class GameFoundationSerializableData : ISerializableData
Constructors
| Name | Description |
|---|---|
| GameFoundationSerializableData() | Default constructor for serialization purpose |
| GameFoundationSerializableData(int, StatManagerSerializableData, InventoryManagerSerializableData, GameItemLookupSerializableData) | Basic constructor that take the stat manager, the inventory manager data and the gameItemLookup data. |
Properties
| Name | Description |
|---|---|
| gameItemLookupData | The data of GameItemLookup to be persisted. |
| inventoryManagerData | The data of InventoryManager to be persisted. |
| statManagerData | The data of StatManager to be persisted. |
| version | The version of of the save schematic |