Class StatSerializableData
Serializable data structure that contains the state of a Stat.
Namespace: UnityEngine.GameFoundation.DataPersistence
Assembly: solution.dll
Syntax
[Serializable]
public class StatSerializableData
Constructors
Name | Description |
---|---|
StatSerializableData() | Default constructor for serialization purpose. |
StatSerializableData(long, StatItemSerializableData) | Basic constructor that take in the id of the item in the dictionary and the serialized data of this stat. |
Properties
Name | Description |
---|---|
statDictionaryId | The id of the stat in the dictionary. |
statItem | The serialized data of the stat. |