Class InventorySerializableData
Serializable data structure that contains the state of an inventory.
Namespace: UnityEngine.GameFoundation.DataPersistence
Assembly: solution.dll
Syntax
[Serializable]
public class InventorySerializableData
Constructors
Name | Description |
---|---|
InventorySerializableData() | Default constructor for serialization purpose |
InventorySerializableData(string, string, InventoryItemSerializableData[], int) | Basic constructor that takes in an inventory definition id and an array of InventoryItemData of all inventory items contained in the inventory. |
Properties
Name | Description |
---|---|
definitionId | The definition Id of the inventory |
gameItemLookupId | The GameItemId of the item use by GameItemLookup |
inventoryId | The inventory id of the inventory |
items | The items this inventory contains |