Class SerializationTests
Inheritance
UnityEngine.GameFoundation.Tests.RuntimeGameFoundationTests
SerializationTests
Syntax
public abstract class SerializationTests : RuntimeGameFoundationTests
Fields
k_ExpectedItemCount
Declaration
protected const int k_ExpectedItemCount = 5
Field Value
m_FirstNonStackableId
Declaration
protected string m_FirstNonStackableId
Field Value
m_FirstStackableId
Declaration
protected string m_FirstStackableId
Field Value
m_ItemIds
Declaration
protected List<string> m_ItemIds
Field Value
Properties
IsWaiting
Declaration
protected bool IsWaiting { get; }
Property Value
Methods
Contains(ICollection<IItemCollection>, String)
Declaration
protected static bool Contains(ICollection<IItemCollection> collection, string itemId)
Parameters
Returns
Contains(ICollection<InventoryItem>, String)
Declaration
protected static bool Contains(ICollection<InventoryItem> collection, string itemId)
Parameters
Returns
CountNonStackable(List<InventoryItem>)
Declaration
protected static int CountNonStackable(List<InventoryItem> items)
Parameters
Returns
CountStackable(List<InventoryItem>)
Declaration
protected static int CountStackable(List<InventoryItem> items)
Parameters
Returns
EmptyGameFoundation()
Declaration
protected void EmptyGameFoundation()
LoadGameFoundation()
Declaration
protected IEnumerator LoadGameFoundation()
Returns
OnGameFoundationInitialized()
Declaration
protected virtual void OnGameFoundationInitialized()
OnGameFoundationSetupTestData()
Declaration
protected virtual void OnGameFoundationSetupTestData()
SaveGameFoundation()
Declaration
protected void SaveGameFoundation()
Setup()
Declaration
public IEnumerator Setup()
Returns
TearDown()
Declaration
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