public static class UsdMenu
Methods
Declaration
[MenuItem("USD/Export Transform Overrides", priority = 50)]
public static void MenuExportTransforms()
Declaration
[MenuItem("USD/Import as GameObjects", priority = 0)]
public static void MenuImportAsGameObjects()
Declaration
[MenuItem("USD/Import as Prefab", priority = 1)]
public static void MenuImportAsPrefab()
Declaration
[MenuItem("USD/Import as Timeline Clip", priority = 2)]
public static void MenuImportAsTimelineClip()
Declaration
[MenuItem("USD/Load Payload Subtree", priority = 101)]
public static void MenuLoadSubtree()
Declaration
[MenuItem("USD/Unload Payload Subtree", priority = 100)]
public static void MenuUnloadSubtree()