Delegate MaterialMap.MaterialBinder | USD | 2.0.0-exp.1
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    Delegate MaterialMap.MaterialBinder

    A callback to preform the material binding when requesting bindings.

    Namespace: Unity.Formats.USD
    Syntax
    public delegate void MaterialBinder(Scene scene, Material mat, List<string> uvPrimvars);
    Parameters
    Type Name Description
    Scene scene
    Material mat

    The new material to bind.

    List<String> uvPrimvars
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