Delegate MaterialExporter.ExportHandler
Namespace: Unity.Formats.USD
Syntax
public delegate void ExportHandler(Scene scene, string usdShaderPath, Material material, UnityPreviewSurfaceSample surface, string destTexturePath);
Parameters
| Type | Name | Description |
|---|---|---|
| Scene | scene | |
| String | usdShaderPath | |
| Material | material | |
| UnityPreviewSurfaceSample | surface | |
| String | destTexturePath |