Integrate Unity with 3D modeling software
Use the Unity Integration tool in Autodesk® Maya®, Autodesk® Maya LT™ or Autodesk® 3ds Max® to import and export FBX files directly to and from Unity without having to specify filenames, select objects, or set FBX importer or exporter settings.
Section | Description |
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Set up Unity Integration for your 3D modeling application | Set up Unity Editor integration with Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®. |
Use the Unity Integration tool in Maya | Work in Maya to import FBX files from a Unity project and re-export them after editing. |
Manage Export Sets in Maya | Create Export Sets to export Maya objects that are not part of an existing Export Set. Edit export options of existing Export Sets. |
Use the Unity Integration tool in 3ds Max | Work in 3ds Max to import FBX files from a Unity project and re-export them after editing. |
Manage objects to export from 3ds Max | Manage the list of 3ds Max objects to export within Selection Sets. |