docs.unity3d.com
    Show / Hide Table of Contents

    Enum ObjectPosition

    Options for the position to use for the root GameObject.

    Namespace: UnityEditor.Formats.Fbx.Exporter
    Syntax
    public enum ObjectPosition

    Fields

    Name Description Value
    LocalCentered

    For a single root, uses the local transform information. If you select multiple GameObjects for export, the FBX Exporter centers GameObjects around a shared root while keeping their relative placement unchanged.

    Reset

    Exports the GameObject to (0,0,0). For convert to FBX prefab variant only, no UI option.

    WorldAbsolute

    Uses the world position of the GameObjects.

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023