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    Window reference

    This section provides details on the properties for the following windows or components:

    • Alembic Exporter component, which allows you to export GameObjects, Cameras, and Points (in the Particle System).
    • Alembic Point Cloud component, which allows you to customize the shape and behavior of the point cloud.
    • Alembic Point Renderer component, which allows you to customize the appearance of the particles in the point cloud.
    • Alembic Shot Asset component, which allows you to where where the Alembic Shot clip stops playback.
    • Alembic Stream Player component, which allows you to play back animation from the Alembic file in either Timeline or Unity Animation.
    • Import Settings for Alembic, which allows you to customize importing the data from the Alembic file.
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