Window reference
This section provides details on the properties for the following windows or components:
- Alembic Exporter component, which allows you to export GameObjects, Cameras, and Points (in the Particle System).
- Alembic Point Cloud component, which allows you to customize the shape and behavior of the point cloud.
- Alembic Point Renderer component, which allows you to customize the appearance of the particles in the point cloud.
- Alembic Shot Asset component, which allows you to where where the Alembic Shot clip stops playback.
- Alembic Stream Player component, which allows you to play back animation from the Alembic file in either Timeline or Unity Animation.
- Import Settings for Alembic, which allows you to customize importing the data from the Alembic file.