Class AlembicExportOptions
Class containing Alembic file format options.
Namespace: UnityEngine.Formats.Alembic.Sdk
Syntax
public class AlembicExportOptions : object
Properties
FrameRate
Get or set the capture frame rate. Only available when TimeSamplingType is set to Uniform.
Declaration
public float FrameRate { get; set; }
Property Value
Type | Description |
---|---|
Single |
ScaleFactor
Get or set the scale factor to convert between different system units. For example, using 0.1 converts the Unity units to 1/10 of their value in the resulting Alembic file. This also affects position and speed.
Declaration
public float ScaleFactor { get; set; }
Property Value
Type | Description |
---|---|
Single |
SwapFaces
Enable to reverse the front and back of all faces.
Declaration
public bool SwapFaces { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
SwapHandedness
Enable to change from a left hand coordinate system (Unity) to a right hand coordinate system (Autodesk® Maya®).
Declaration
public bool SwapHandedness { get; set; }
Property Value
Type | Description |
---|---|
Boolean |
TimeSamplingType
Get or set the time sampling type (Uniform or Acyclic).
Declaration
public TimeSamplingType TimeSamplingType { get; set; }
Property Value
Type | Description |
---|---|
TimeSamplingType |
TranformType
Get or set the transform format (full matrix or TRS).
Declaration
public TransformType TranformType { get; set; }
Property Value
Type | Description |
---|---|
TransformType |