Class Check Inheritance object Check Inherited Members object.ToString() object.Equals(object) object.Equals(object, object) object.ReferenceEquals(object, object) object.GetHashCode() object.GetType() object.MemberwiseClone() Namespace: Unity.TestProtocol Assembly: solution.dll Syntax public static class Check Methods Name Description IsActionBeginMessage(Message) IsActionBeginMessage(Message, string) IsActionCompletedWithError(Message) IsActionEndMessage(Message) IsActionEndMessage(Message, string) IsActionMessage(Message) IsBeginMessage(Message) IsCompleteMessage(Message) IsDurationEqualTo(Message, long) IsEndMessage(Message) IsImmediate(Message) IsSuiteFailedMessage(Message) IsTestFailedMessage(Message) IsTestFinish(Message) IsTestFinish(Message, TestStateEnum) IsTestStart(Message) IsTestSuiteEnd(Message) IsTestSuiteStart(Message)