Method UVMaskToChannelName
UVMaskToChannelName(Vector4)
Convert from a mask indicating which of the 4 uv channels are used to a standard USD texture channel name
Declaration
public static string UVMaskToChannelName(Vector4 uvMask)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | uvMask | a mask indicating which UV input is used |
Returns
| Type | Description |
|---|---|
| string | standard USD texture channel name |