Method UVMaskToChannelName
UVMaskToChannelName(Vector4)
Convert from a mask indicating which of the 4 uv channels are used to a standard USD texture channel name
Declaration
public static string UVMaskToChannelName(Vector4 uvMask)
Parameters
Type | Name | Description |
---|---|---|
Vector4 | uvMask | a mask indicating which UV input is used |
Returns
Type | Description |
---|---|
string | standard USD texture channel name |