Method GetTextureOutputFromChannelMask
GetTextureOutputFromChannelMask(Vector4)
Convert the channel mask to a texture output name
Declaration
public static string GetTextureOutputFromChannelMask(Vector4 channelMask)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector4 | channelMask | The input mask with 1 of 4 channels non-zero |
Returns
| Type | Description |
|---|---|
| string | The texture output name as a string |