Method Export
Export(GameObject, Scene, BasisTransformation, bool, bool, bool, bool, bool)
Declaration
public static void Export(GameObject root, Scene scene, BasisTransformation basisTransform, bool exportUnvarying, bool zeroRootTransform, bool exportMaterials = false, bool exportMonoBehaviours = false, bool exportOverrides = false)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | root | |
| Scene | scene | |
| BasisTransformation | basisTransform | |
| bool | exportUnvarying | |
| bool | zeroRootTransform | |
| bool | exportMaterials | |
| bool | exportMonoBehaviours | |
| bool | exportOverrides |
Export(GameObject, ExportContext, bool)
Declaration
public static void Export(GameObject root, ExportContext context, bool zeroRootTransform)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | root | |
| ExportContext | context | |
| bool | zeroRootTransform |