Class ImporterBase
Basic functionality shared among Importers.
Inherited Members
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public static class ImporterBase
  Methods
| Name | Description | 
|---|---|
| ApproximatelyEqual(Matrix4x4, Matrix4x4) | Compare two 4x4 matrices for approximate equality.  | 
      
| GetOrAddComponent<T>(GameObject, bool) | Get a typed component from the gameobject or add it if it doesn't already exist.  | 
      
| MakeRelativePath(string, string) | Creates a relative path from one file or folder to another.  | 
      
| MoveComponentFirst(Component) | Moves the given component to be first in the list on the GameObject. If not in editor, this function is a no-op.  | 
      
| MoveComponentLast(Component) | Moves the given component to be last in the list on the GameObject. If not in editor, this function is a no-op.  |