Interface IRestorable
When a prim is sparsely animated only dynamic properties are read into the Sample. This interface's purpose is to enable holding the time-invariant data (static properties or computed data) to ensure proper deserialization.
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public interface IRestorable
Methods
Name | Description |
---|---|
FromCachedData(IRestorableData) | Restore internal data from the cached data |
IsRestoredFromCachedData() | Returns true if the internal data has been restored from cached data |
ToCachedData() | Return data from internal data |