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    Interface IRestorable

    When a prim is sparsely animated only dynamic properties are read into the Sample. This interface's purpose is to enable holding the time-invariant data (static properties or computed data) to ensure proper deserialization.

    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public interface IRestorable

    Methods

    Name Description
    FromCachedData(IRestorableData)

    Restore internal data from the cached data

    IsRestoredFromCachedData()

    Returns true if the internal data has been restored from cached data

    ToCachedData()

    Return data from internal data

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