Method ExportGameObjects
ExportGameObjects(GameObject[], Scene, BasisTransformation, bool)
Export an array of gameobjects to the output scene
Declaration
public static void ExportGameObjects(GameObject[] objects, Scene scene, BasisTransformation basisTransform, bool exportMonoBehaviours = false)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject[] | objects | the gameobjects to export |
| Scene | scene | the target output scene |
| BasisTransformation | basisTransform | a transformation to apply to the exported objects |
| bool | exportMonoBehaviours | do we export mono behaviours |