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    Method GetWorldPositionAndRotation

    GetWorldPositionAndRotation(out float3, out quaternion)

    Gets the world-space position and rotation.

    Declaration
    public void GetWorldPositionAndRotation(out float3 position, out quaternion rotation)
    Parameters
    Type Name Description
    float3 position

    The world-space position will be stored here

    quaternion rotation

    The world-space rotation will be stored here

    Remarks

    This operation is significantly more expensive than the local-space equivalent. Its execution time is proporitional to the depth of this object in its transform hierarchy. Only use it when the call site specifically needs world-space transform data for objects that may be in a hierarchy.

    The world-space scale can only be computed approximately in the general case; see GetWorldLossyScale.

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