docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct TransformAccessor

    Interface to a chunk's array of transform component values

    Namespace: Unity.Entities
    Assembly: Unity.Entities.dll
    Syntax
    [NativeContainer]
    public struct TransformAccessor

    Properties

    Name Description
    this[int]

    Look up the TransformRef value at a specific array index within the chunk.

    Length

    The number of buffer elements

    Methods

    Name Description
    ToFixedString()

    Returns the formatted FixedString "TransformAccessor".

    In This Article
    Back to top
    Copyright © 2026 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)