Struct TransformAccessor
Interface to a chunk's array of transform component values
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
[NativeContainer]
public struct TransformAccessor
Properties
| Name | Description |
|---|---|
| this[int] | Look up the TransformRef value at a specific array index within the chunk. |
| Length | The number of buffer elements |
Methods
| Name | Description |
|---|---|
| ToFixedString() | Returns the formatted FixedString "TransformAccessor". |