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    Convert data

    Data in your Unity project gets converted to entities and components through the baking process. This section contains information on how Unity converts your data.

    Topic Description
    Convert data with baking Understand how GameObject data is converted to ECS data.
    Scenes overview Understand the different types of scene and how they work with the baking process.
    Authoring and runtime data modes Information about the Unity Editor displays the different data modes.

    Additional resources

    • Baking overview
    • Entities Unity Editor reference
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