Struct ComponentTypeHash
Represents a hash of a component type.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public struct ComponentTypeHash
Remarks
This struct is mostly intended for internal use in the Entity differ and patcher code. This hash is NOT expected to be stable across versions.
Fields
Name | Description |
---|---|
Flags | Flags for this component type. |
StableTypeHash | The hash value. Not expected to be stable across versions. |
Methods
Name | Description |
---|---|
Equals(object) | Checks if a ComponentTypeHash equals some object which may or may not be a ComponentTypeHash |
Equals(ComponentTypeHash) | Checks if another ComponentTypeHash instance is equal to this one |
GetHashCode() | Computes a hashcode to support hash-based collections. |
Operators
Name | Description |
---|---|
operator ==(ComponentTypeHash, ComponentTypeHash) | Checks if two ComponentTypeHash instances are equal |
operator !=(ComponentTypeHash, ComponentTypeHash) | Checks if two ComponentTypeHash instances are not equal |